name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Mon, 07 Jul 2025 22:51:06 +0200

Changes

Mon, 07 Jul 2025 22:51:06 +0200 Mike Becker remove separate vectors for position, rotation, scale from scene node default tip changeset | files
Mon, 07 Jul 2025 22:41:48 +0200 Mike Becker enclose GCC attribute with an ifdef changeset | files
Sun, 06 Jul 2025 18:57:43 +0200 Mike Becker make asc_clamp() generic and support all common types changeset | files
Sun, 06 Jul 2025 18:49:44 +0200 Mike Becker rename asc_recti to just asc_rect (there won't be an asc_rectu) changeset | files
Sun, 06 Jul 2025 18:49:08 +0200 Mike Becker fix make dependencies for behavior.o changeset | files
Sun, 06 Jul 2025 18:47:28 +0200 Mike Becker add asc_recti_center() changeset | files
Sun, 06 Jul 2025 18:45:47 +0200 Mike Becker remove test behavior for score counter changeset | files
Sat, 05 Jul 2025 23:11:36 +0200 Mike Becker add asc_behavior_get_name() changeset | files
Sat, 05 Jul 2025 23:08:56 +0200 Mike Becker remove unnecessary second parameter from asc_util_gen_name() changeset | files
Sat, 05 Jul 2025 23:06:07 +0200 Mike Becker add names to behaviors changeset | files
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Mon, 07 Jul 2025 22:51:06 +0200 default changeset | changelog | files
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