name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Fri, 16 May 2025 08:04:23 +0200

Changes

Fri, 16 May 2025 08:04:23 +0200 Mike Becker add TODO for fixing color type conversion default tip changeset | files
Fri, 16 May 2025 07:55:25 +0200 Mike Becker make FPS counter readable changeset | files
Fri, 16 May 2025 07:54:02 +0200 Mike Becker replace all stdlib malloc/free with UCX allocator changeset | files
Wed, 14 May 2025 20:14:18 +0200 Mike Becker add viewport_clear flag to camera settings changeset | files
Tue, 13 May 2025 20:27:43 +0200 Mike Becker replace backdrop with an incomplete idea of what it should be some day changeset | files
Mon, 12 May 2025 21:14:22 +0200 Mike Becker fix texture scaling changeset | files
Mon, 12 May 2025 21:13:24 +0200 Mike Becker apply texture scaling changeset | files
Mon, 12 May 2025 20:51:57 +0200 Mike Becker implement texture scaling changeset | files
Sun, 11 May 2025 14:51:00 +0200 Mike Becker replace scaling with correct mesh sizes changeset | files
Sat, 10 May 2025 18:51:45 +0200 Mike Becker refactor rendering 1/3 - create new mesh structs changeset | files
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Fri, 16 May 2025 08:04:23 +0200 default changeset | changelog | files
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