name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Tue, 24 Jun 2025 20:21:38 +0200

Changes

Tue, 24 Jun 2025 20:21:38 +0200 Mike Becker add functions to upload common uniforms default tip changeset | files
Tue, 24 Jun 2025 20:09:47 +0200 Mike Becker update make dependencies changeset | files
Mon, 23 Jun 2025 21:07:31 +0200 Mike Becker add frame_rate and frame_factor to context changeset | files
Mon, 23 Jun 2025 20:38:21 +0200 Mike Becker add TODO for reducing size of AscInput changeset | files
Sun, 22 Jun 2025 11:36:37 +0200 Mike Becker change NULL-safety for shaders s.t. errors are reported only once per shader changeset | files
Sun, 22 Jun 2025 11:15:53 +0200 Mike Becker improve NULL-safety - fixes #690 changeset | files
Sat, 21 Jun 2025 22:10:54 +0200 Mike Becker fix segfault when a shader does not compile changeset | files
Thu, 19 Jun 2025 19:22:07 +0200 Mike Becker improve the combination of shader preprocessor flags changeset | files
Wed, 18 Jun 2025 23:55:08 +0200 Mike Becker add combination of filled rectangle with a border changeset | files
Tue, 17 Jun 2025 20:11:53 +0200 Mike Becker implement rounded corners changeset | files
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Tue, 24 Jun 2025 20:21:38 +0200 default changeset | changelog | files
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