Thu, 09 Oct 2025 19:22:21 +0200 |
Mike Becker |
do not use different vocabulary (enable/disable vs. pause/unpause) for the behavior's enabled-state
default tip
|
changeset |
files
|
Thu, 09 Oct 2025 19:15:02 +0200 |
Mike Becker |
make behaviors aware of being unpaused
|
changeset |
files
|
Thu, 09 Oct 2025 19:03:32 +0200 |
Mike Becker |
add asc_behavior_find()
|
changeset |
files
|
Fri, 26 Sep 2025 22:44:42 +0200 |
Mike Becker |
use the new kv_list from UCX for the behavior map
|
changeset |
files
|
Sat, 23 Aug 2025 21:01:41 +0200 |
Mike Becker |
move game over text to the UI scene
|
changeset |
files
|
Fri, 22 Aug 2025 23:27:36 +0200 |
Mike Becker |
move the player's life "controller" to a behavior
|
changeset |
files
|
Thu, 21 Aug 2025 22:13:51 +0200 |
Mike Becker |
add random spawn positions
|
changeset |
files
|
Wed, 20 Aug 2025 23:51:40 +0200 |
Mike Becker |
move player controls into a behavior
|
changeset |
files
|
Wed, 20 Aug 2025 23:45:23 +0200 |
Mike Becker |
move debug output regarding clearing the shader registry to the respective function
|
changeset |
files
|
Tue, 19 Aug 2025 18:51:46 +0200 |
Mike Becker |
further improve names and docu of the uniform location init functions
|
changeset |
files
|
... |