name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Sat, 05 Jul 2025 23:11:36 +0200

Changes

Sat, 05 Jul 2025 23:11:36 +0200 Mike Becker add asc_behavior_get_name() default tip changeset | files
Sat, 05 Jul 2025 23:08:56 +0200 Mike Becker remove unnecessary second parameter from asc_util_gen_name() changeset | files
Sat, 05 Jul 2025 23:06:07 +0200 Mike Becker add names to behaviors changeset | files
Fri, 04 Jul 2025 23:36:40 +0200 Mike Becker fix formatting of generated names of scene nodes changeset | files
Fri, 04 Jul 2025 23:35:41 +0200 Mike Becker create utility to generate names - resolves #694 changeset | files
Fri, 04 Jul 2025 23:23:29 +0200 Mike Becker fix typo in ASC_FLAG_INITIALIZED changeset | files
Thu, 03 Jul 2025 23:01:52 +0200 Mike Becker add asc_behavior_remove() changeset | files
Wed, 02 Jul 2025 23:55:50 +0200 Mike Becker improve macros in datatypes.h - fixes #692 changeset | files
Wed, 02 Jul 2025 23:21:17 +0200 Mike Becker resolve TODOs regarding input.h changeset | files
Tue, 01 Jul 2025 20:28:49 +0200 Mike Becker add ellipsis shader - resolves #385 changeset | files
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Sat, 05 Jul 2025 23:11:36 +0200 default changeset | changelog | files
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