| Tue, 07 Apr 2026 20:33:29 +0200 |
Mike Becker |
implement add/remove to node dictionary
default tip
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| Tue, 07 Apr 2026 20:18:39 +0200 |
Mike Becker |
remove too verbose logs when meshes are allocated or freed (which happens a lot)
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| Mon, 06 Apr 2026 21:04:10 +0200 |
Mike Becker |
prepare node (/ entity) dictionary per scene
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| Mon, 06 Apr 2026 20:27:11 +0200 |
Mike Becker |
add some docu to scene_node functions
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| Sun, 08 Feb 2026 14:47:28 +0100 |
Mike Becker |
update to recent toolkit version
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| Sun, 01 Feb 2026 14:07:11 +0100 |
Mike Becker |
fix that the text for the counters was not updated every frame
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| Sun, 01 Feb 2026 13:58:07 +0100 |
Mike Becker |
add TODO for improving alignment of text nodes
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| Sun, 01 Feb 2026 13:52:50 +0100 |
Mike Becker |
add counters for draw calls, vertices, trianagles
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| Sun, 25 Jan 2026 19:45:24 +0100 |
Mike Becker |
implement that your own trace kills you
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| Sun, 25 Jan 2026 15:37:23 +0100 |
Mike Becker |
recreate player sprite from scratch and remove all the interpolation noise
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