name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Sat, 23 Aug 2025 21:01:41 +0200

Changes

Sat, 23 Aug 2025 21:01:41 +0200 Mike Becker move game over text to the UI scene default tip changeset | files
Fri, 22 Aug 2025 23:27:36 +0200 Mike Becker move the player's life "controller" to a behavior changeset | files
Thu, 21 Aug 2025 22:13:51 +0200 Mike Becker add random spawn positions changeset | files
Wed, 20 Aug 2025 23:51:40 +0200 Mike Becker move player controls into a behavior changeset | files
Wed, 20 Aug 2025 23:45:23 +0200 Mike Becker move debug output regarding clearing the shader registry to the respective function changeset | files
Tue, 19 Aug 2025 18:51:46 +0200 Mike Becker further improve names and docu of the uniform location init functions changeset | files
Tue, 19 Aug 2025 18:26:20 +0200 Mike Becker improve names of asc_shader_init_uniform... function/macro changeset | files
Tue, 19 Aug 2025 18:23:47 +0200 Mike Becker behaviors can now be paused while the node is hidden changeset | files
Tue, 19 Aug 2025 18:05:35 +0200 Mike Becker rename test folder to demo changeset | files
Mon, 18 Aug 2025 23:11:50 +0200 Mike Becker convert behavior list to a behavior map changeset | files
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Sat, 23 Aug 2025 21:01:41 +0200 default changeset | changelog | files
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