name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Sun, 24 May 2026 19:10:34 +0200

Changes

Sun, 24 May 2026 19:10:34 +0200 Mike Becker atlas-editor: implement grid parameters default tip changeset | files
Sun, 24 May 2026 18:27:13 +0200 Mike Becker atlas-editor: first attempt to attach a document changeset | files
Sun, 24 May 2026 17:26:24 +0200 Mike Becker replace glew with glad changeset | files
Sun, 24 May 2026 16:48:51 +0200 Mike Becker tools: make use of toolkit independent of specific backend changeset | files
Sun, 24 May 2026 13:04:25 +0200 Mike Becker atlas-editor: fix expansion of drawing area changeset | files
Fri, 22 May 2026 23:44:11 +0200 Mike Becker first attempt to create a UI for the atlas editor changeset | files
Thu, 21 May 2026 12:34:40 +0200 Mike Becker update make rules for mesh.o changeset | files
Thu, 21 May 2026 12:34:28 +0200 Mike Becker fix bash-specific syntax in update-rules.sh changeset | files
Tue, 07 Apr 2026 20:33:29 +0200 Mike Becker implement add/remove to node dictionary changeset | files
Tue, 07 Apr 2026 20:18:39 +0200 Mike Becker remove too verbose logs when meshes are allocated or freed (which happens a lot) changeset | files
...

Tags

...

Bookmarks

...

Branches

Sun, 24 May 2026 19:10:34 +0200 default changeset | changelog | files
...

mercurial