name
ascension
description
Game Engine written in pure C
owner
Mike Becker <universe@uap-core.de>
last change
Fri, 08 Aug 2025 20:51:19 +0200

Changes

Fri, 08 Aug 2025 20:51:19 +0200 Mike Becker start giving the game code more structure default tip changeset | files
Fri, 08 Aug 2025 20:51:14 +0200 Mike Becker add show/hide functions for scene nodes changeset | files
Fri, 08 Aug 2025 20:51:02 +0200 Mike Becker add macro to toggle flags changeset | files
Thu, 07 Aug 2025 22:40:41 +0200 Mike Becker remove AscWindowSettings struct changeset | files
Wed, 06 Aug 2025 00:37:01 +0200 Mike Becker remove the asc_col4i datatype in favor of a unified asc_color type changeset | files
Tue, 05 Aug 2025 20:38:11 +0200 Mike Becker fix wrong text length stored in asc_text_printf() changeset | files
Tue, 05 Aug 2025 20:06:35 +0200 Mike Becker update compilation dependencies changeset | files
Tue, 05 Aug 2025 20:00:24 +0200 Mike Becker upgrade to SDL 3 changeset | files
Tue, 05 Aug 2025 16:53:25 +0200 Mike Becker add missing documentation for some rectangle creation parameters changeset | files
Tue, 05 Aug 2025 16:48:04 +0200 Mike Becker fix that the origin was not applied in asc_rectangle_set_bounds() changeset | files
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Fri, 08 Aug 2025 20:51:19 +0200 default changeset | changelog | files
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