Wed, 13 Aug 2025 23:55:55 +0200 |
Mike Becker |
fix that the window would take a little more than the full height not giving space for potential docks on the desktop
default tip
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Wed, 13 Aug 2025 23:49:39 +0200 |
Mike Becker |
fix that backdrop texture scale was not inverting the ui scale
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Tue, 12 Aug 2025 21:04:59 +0200 |
Mike Becker |
update viewports of cameras before executing behaviors, so that the new viewport information is available in the behavior functions
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Sat, 09 Aug 2025 14:36:39 +0200 |
Mike Becker |
fix incorrect file/line information when catching GL errors
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Fri, 08 Aug 2025 20:51:19 +0200 |
Mike Becker |
start giving the game code more structure
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Fri, 08 Aug 2025 20:51:14 +0200 |
Mike Becker |
add show/hide functions for scene nodes
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Fri, 08 Aug 2025 20:51:02 +0200 |
Mike Becker |
add macro to toggle flags
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Thu, 07 Aug 2025 22:40:41 +0200 |
Mike Becker |
remove AscWindowSettings struct
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Wed, 06 Aug 2025 00:37:01 +0200 |
Mike Becker |
remove the asc_col4i datatype in favor of a unified asc_color type
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Tue, 05 Aug 2025 20:38:11 +0200 |
Mike Becker |
fix wrong text length stored in asc_text_printf()
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