3 months ago Mike Becker revert introduction of high level ucx trees and stick to the low level API default tip changeset | files
3 months ago Mike Becker fix memory leak in asc_text_printf() changeset | files
3 months ago Mike Becker update to recent snapshot of ucx 3.1 changeset | files
5 months ago Mike Becker define macro for predefined shader changeset | files
5 months ago Mike Becker centralize draw functions changeset | files
5 months ago Mike Becker redesign FPS counter changeset | files
5 months ago Mike Becker fix that update_transform flag was never cleared changeset | files
5 months ago Mike Becker add mouse and window focus - resolves #382 changeset | files
5 months ago Mike Becker update to recent snapshot of UCX 3.1 changeset | files
9 months ago Mike Becker replaces broken font cache with improved cache - fixes #387 changeset | files
9 months ago Mike Becker consistently refer to windows by ID - fixes #381 changeset | files
9 months ago Mike Becker make use of the asc_window_active macro changeset | files
9 months ago Mike Becker implement mouse motion and key press events changeset | files
9 months ago Mike Becker left and right are to distinguish... changeset | files
9 months ago Mike Becker merge different bools of AscSceneNode into flags changeset | files
9 months ago Mike Becker remove unnecessary parameters changeset | files
9 months ago Mike Becker use fancy named parameters for asc_text() changeset | files
9 months ago Mike Becker improve ui/text.h interface a lot changeset | files
9 months ago Mike Becker implement centered wrapped text changeset | files
9 months ago Mike Becker add convenience function to add nodes to the UI of the active window changeset | files
9 months ago Mike Becker make hidden flag a general attribute of nodes changeset | files
9 months ago Mike Becker remove check for alpha == zero because that will almost never happen changeset | files
9 months ago Mike Becker fix illegally skipping geometry update of text node changeset | files
9 months ago Mike Becker use new scale2d function in text update changeset | files
9 months ago Mike Becker fix scale not initialized to 1 changeset | files
9 months ago Mike Becker add texture.h changeset | files
10 months ago Mike Becker cleanup includes changeset | files
10 months ago Mike Becker create new UI subdir changeset | files
10 months ago Mike Becker remove unnecessary scene container changeset | files
10 months ago Mike Becker make the timer have nanoseconds precision changeset | files
10 months ago Mike Becker simplify how transforms work changeset | files
10 months ago Mike Becker create own compilation unit for GL context - fixes shader not being created per context changeset | files
10 months ago Mike Becker fix iteration order when drawing nodes changeset | files
10 months ago Mike Becker increase maximum possible number of 2D layers changeset | files
10 months ago Mike Becker add correct interleaving of opaque and transparent sprites changeset | files
10 months ago Mike Becker rename font shader to generic sprite shader changeset | files
10 months ago Mike Becker minor improvements changeset | files
10 months ago Mike Becker implement that nodes inherit the world transform of their parent changeset | files
10 months ago Mike Becker add camera and render groups changeset | files
10 months ago Mike Becker invert the logic of converting between specialized nodes and the generic interface changeset | files
10 months ago Mike Becker fix name of demo binary changeset | files
10 months ago Mike Becker fix const-warning changeset | files
10 months ago Mike Becker add behavior nodes + restructure test program changeset | files
10 months ago Mike Becker add transformation matrix changeset | files
11 months ago Mike Becker use tree iterator to free scene nodes changeset | files
11 months ago Mike Becker apply new CxTreeIterator from ucx 3.1 preview changeset | files
12 months ago Mike Becker bring first scene graph to live changeset | files
12 months ago Mike Becker remove unused cx/list.h include changeset | files
12 months ago Mike Becker improve implementation of scene graph tree changeset | files
12 months ago Mike Becker make AscText immutable when drawing changeset | files
12 months ago Mike Becker rename AscTextNode to just AscText changeset | files
12 months ago Mike Becker allow NULL argument für asc_text() changeset | files
12 months ago Mike Becker don't force the use of CxBuffer in AscTextNode changeset | files
13 months ago Mike Becker use new cxBufferReset function changeset | files
13 months ago Mike Becker add first draft of a scene graph structure changeset | files
13 months ago Mike Becker add pseudo-rule s.t. dry-runs won't fail changeset | files
14 months ago Mike Becker improve text node API changeset | files
14 months ago Mike Becker fix missing UTF8 support for text rendering changeset | files
14 months ago Mike Becker fix text rendering for alpha==0 changeset | files
14 months ago Mike Becker add text rendering and demo FPS counter changeset | files
14 months ago Mike Becker add shader loading and unloading changeset | files
14 months ago Mike Becker remove C++ support changeset | files
14 months ago Mike Becker use OpenGL 4.0 by default changeset | files
14 months ago Mike Becker add projection matrix to AscWindow changeset | files
14 months ago Mike Becker add font management changeset | files
14 months ago Mike Becker make ASC_MAX_WINDOWS an unsigned literal changeset | files
14 months ago Mike Becker use the context flag to quit the application changeset | files
14 months ago Mike Becker add script to update make rules changeset | files
15 months ago Mike Becker improve code structure changeset | files
15 months ago Mike Becker move window related stuff to its own unit changeset | files
15 months ago Mike Becker give unions names changeset | files
15 months ago Mike Becker add simple color data types changeset | files
15 months ago Mike Becker add datatypes.h changeset | files
15 months ago Mike Becker fix possible double-invocation of asc_window_destroy_impl() changeset | files
15 months ago Mike Becker update uwproj files changeset | files
15 months ago Mike Becker initial commit changeset | files
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