Sat, 19 Apr 2025 12:18:43 +0200 | Mike Becker | implement view matrix in sprite shader | changeset | files |
Sat, 19 Apr 2025 11:42:53 +0200 | Mike Becker | add generic mesh draw function and move sprite draw function to separate unit | changeset | files |
Fri, 18 Apr 2025 20:13:01 +0200 | Mike Becker | create catch-all util for GL errors + refactors mesh creation | changeset | files |
Fri, 18 Apr 2025 19:34:31 +0200 | Mike Becker | some minor improvements | changeset | files |
Thu, 20 Mar 2025 20:36:09 +0100 | Mike Becker | auto-extend buffer when loading shader code | changeset | files |
Wed, 19 Mar 2025 22:43:37 +0100 | Mike Becker | go back to reading shader code from files | changeset | files |