| Sat, 09 Aug 2025 14:36:39 +0200 |
Mike Becker |
fix incorrect file/line information when catching GL errors
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files
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| Fri, 08 Aug 2025 20:51:19 +0200 |
Mike Becker |
start giving the game code more structure
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files
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| Fri, 08 Aug 2025 20:51:14 +0200 |
Mike Becker |
add show/hide functions for scene nodes
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files
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| Fri, 08 Aug 2025 20:51:02 +0200 |
Mike Becker |
add macro to toggle flags
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files
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| Thu, 07 Aug 2025 22:40:41 +0200 |
Mike Becker |
remove AscWindowSettings struct
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files
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| Wed, 06 Aug 2025 00:37:01 +0200 |
Mike Becker |
remove the asc_col4i datatype in favor of a unified asc_color type
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files
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| Tue, 05 Aug 2025 20:38:11 +0200 |
Mike Becker |
fix wrong text length stored in asc_text_printf()
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files
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| Tue, 05 Aug 2025 20:06:35 +0200 |
Mike Becker |
update compilation dependencies
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files
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| Tue, 05 Aug 2025 20:00:24 +0200 |
Mike Becker |
upgrade to SDL 3
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files
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| Tue, 05 Aug 2025 16:53:25 +0200 |
Mike Becker |
add missing documentation for some rectangle creation parameters
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files
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| Tue, 05 Aug 2025 16:48:04 +0200 |
Mike Becker |
fix that the origin was not applied in asc_rectangle_set_bounds()
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files
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| Tue, 05 Aug 2025 16:45:14 +0200 |
Mike Becker |
remove "bounds" creation argument for rectangles
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files
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