Sat, 02 Aug 2025 15:45:43 +0200 | Mike Becker | fix that using mipmap filtering did not generate the necessary mipmaps | changeset | files |
Sat, 02 Aug 2025 15:19:06 +0200 | Mike Becker | add player colors | changeset | files |
Sat, 02 Aug 2025 14:58:30 +0200 | Mike Becker | add null safety in case a sprite is created without texture parameters | changeset | files |
Sat, 02 Aug 2025 13:20:51 +0200 | Mike Becker | redesign game field and make it larger (and the player faster) | changeset | files |
Sat, 02 Aug 2025 13:07:28 +0200 | Mike Becker | remove the possibility of non-lazy-initializable shader programs | changeset | files |
Fri, 01 Aug 2025 18:19:33 +0200 | Mike Becker | make the default window scaling and positioning screen resolution dependent | changeset | files |
Fri, 01 Aug 2025 18:18:57 +0200 | Mike Becker | add functions to change the window position | changeset | files |
Fri, 01 Aug 2025 17:58:28 +0200 | Mike Becker | update player texture | changeset | files |