Sun, 20 Jul 2025 23:31:40 +0200 | Mike Becker | snap the movement to the grid | changeset | files |
Sat, 19 Jul 2025 21:29:10 +0200 | Mike Becker | use new point-of-origin for 2d primitives | changeset | files |
Fri, 18 Jul 2025 18:01:41 +0200 | Mike Becker | remove global active font and color (also fixes #693) | changeset | files |
Thu, 17 Jul 2025 20:26:39 +0200 | Mike Becker | add a tiled game field | changeset | files |
Thu, 17 Jul 2025 20:15:56 +0200 | Mike Becker | fix wrong allocation sizes when allocating the shader info structs | changeset | files |
Thu, 17 Jul 2025 20:13:25 +0200 | Mike Becker | fix that empty nodes fail to recalculate world transforms in the scene graph | changeset | files |
Thu, 17 Jul 2025 19:50:34 +0200 | Mike Becker | improve asc_scene_node_allocate_data() | changeset | files |