Fri, 18 Apr 2025 20:13:01 +0200 | Mike Becker | create catch-all util for GL errors + refactors mesh creation | changeset | files |
Fri, 18 Apr 2025 19:34:31 +0200 | Mike Becker | some minor improvements | changeset | files |
Thu, 20 Mar 2025 20:36:09 +0100 | Mike Becker | auto-extend buffer when loading shader code | changeset | files |
Wed, 19 Mar 2025 22:43:37 +0100 | Mike Becker | go back to reading shader code from files | changeset | files |
Tue, 18 Mar 2025 22:43:31 +0100 | Mike Becker | prepare code for embedding shader sources with c23 #embed | changeset | files |
Sat, 01 Mar 2025 22:55:30 +0100 | Mike Becker | update to newest versions of uwproj and ucx | changeset | files |
Sun, 06 Oct 2024 20:49:43 +0200 | Mike Becker | revert introduction of high level ucx trees and stick to the low level API | changeset | files |