Sun, 20 Apr 2025 15:41:16 +0200 | Mike Becker | add support for 2d textures in sprite shader - fixes #386 | changeset | files |
Sat, 19 Apr 2025 19:30:46 +0200 | Mike Becker | skip sprite rendering when there are no sprites in the scene | changeset | files |
Sat, 19 Apr 2025 15:06:24 +0200 | Mike Becker | make asset paths configurable | changeset | files |
Sat, 19 Apr 2025 13:00:32 +0200 | Mike Becker | fix debug output | changeset | files |
Sat, 19 Apr 2025 12:54:49 +0200 | Mike Becker | put snake test program into separate directory | changeset | files |
Sat, 19 Apr 2025 12:18:43 +0200 | Mike Becker | implement view matrix in sprite shader | changeset | files |
Sat, 19 Apr 2025 11:42:53 +0200 | Mike Becker | add generic mesh draw function and move sprite draw function to separate unit | changeset | files |
Fri, 18 Apr 2025 20:13:01 +0200 | Mike Becker | create catch-all util for GL errors + refactors mesh creation | changeset | files |