Sat, 10 May 2025 15:42:56 +0200 Mike Becker give them nodes names changeset | files
Sat, 10 May 2025 15:06:47 +0200 Mike Becker change node's free function to a destroy function changeset | files
Tue, 06 May 2025 23:04:54 +0200 Mike Becker extract execution of behaviors from draw function changeset | files
Tue, 06 May 2025 22:54:38 +0200 Mike Becker change naming convention for functions that are hidden behind macros changeset | files
Mon, 05 May 2025 19:47:25 +0200 Mike Becker replace mempool with custom cleanup functions changeset | files
Sun, 04 May 2025 21:50:13 +0200 Mike Becker use new UCX 3.2 cxListEmplace() changeset | files
Sat, 03 May 2025 19:48:57 +0200 Mike Becker add AscBehavior - prepares resolution of issue #646 changeset | files
Sat, 03 May 2025 14:37:57 +0200 Mike Becker remove stdio include from error.h changeset | files
Sat, 03 May 2025 14:30:56 +0200 Mike Becker bring back error.h to reduce compile dependencies changeset | files
Sat, 03 May 2025 13:49:24 +0200 Mike Becker improve datatypes changeset | files
Sat, 03 May 2025 13:30:04 +0200 Mike Becker fix wrong flags in toolchain.mk files after updating uwproj + add gcc config with extra warnings changeset | files
Fri, 02 May 2025 19:27:49 +0200 Mike Becker update uwproj changeset | files
Thu, 01 May 2025 15:26:01 +0200 Mike Becker remove separate depth attribute and use the z-coordinate instead changeset | files
Tue, 29 Apr 2025 21:51:29 +0200 Mike Becker add backdrop scene changeset | files
Mon, 28 Apr 2025 21:13:01 +0200 Mike Becker change asc_scene_init() to also request parameters for camera initialization changeset | files
Sun, 27 Apr 2025 15:17:12 +0200 Mike Becker add aspect-ration independent rendering changeset | files
Sun, 27 Apr 2025 13:27:27 +0200 Mike Becker add deploy target for the demo program changeset | files
Fri, 25 Apr 2025 23:06:23 +0200 Mike Becker fix missing update_transform() call when creating a sprite changeset | files
Fri, 25 Apr 2025 18:38:08 +0200 Mike Becker add scenes, but they don't draw yet changeset | files
Thu, 24 Apr 2025 19:53:40 +0200 Mike Becker in preparation of more scenes, bring back AscScene struct changeset | files
Thu, 24 Apr 2025 18:41:42 +0200 Mike Becker fix scene node flags defined in incorrect header changeset | files
Wed, 23 Apr 2025 23:59:34 +0200 Mike Becker add memory pool to gl context changeset | files
Wed, 23 Apr 2025 23:43:45 +0200 Mike Becker apply new logging macros changeset | files
Tue, 22 Apr 2025 19:36:27 +0200 Mike Becker improve error.c functions changeset | files
Mon, 21 Apr 2025 17:52:01 +0200 Mike Becker fix probably incorrect array access of struct members changeset | files
Mon, 21 Apr 2025 17:27:33 +0200 Mike Becker use refcounted objects for textures instead of pass-by-value int structs changeset | files
Sun, 20 Apr 2025 15:41:16 +0200 Mike Becker add support for 2d textures in sprite shader - fixes #386 changeset | files
Sat, 19 Apr 2025 19:30:46 +0200 Mike Becker skip sprite rendering when there are no sprites in the scene changeset | files
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