Thu, 24 Apr 2025 18:41:42 +0200 | Mike Becker | fix scene node flags defined in incorrect header | changeset | files |
Wed, 23 Apr 2025 23:59:34 +0200 | Mike Becker | add memory pool to gl context | changeset | files |
Wed, 23 Apr 2025 23:43:45 +0200 | Mike Becker | apply new logging macros | changeset | files |
Tue, 22 Apr 2025 19:36:27 +0200 | Mike Becker | improve error.c functions | changeset | files |
Mon, 21 Apr 2025 17:52:01 +0200 | Mike Becker | fix probably incorrect array access of struct members | changeset | files |
Mon, 21 Apr 2025 17:27:33 +0200 | Mike Becker | use refcounted objects for textures instead of pass-by-value int structs | changeset | files |
Sun, 20 Apr 2025 15:41:16 +0200 | Mike Becker | add support for 2d textures in sprite shader - fixes #386 | changeset | files |