Fri, 25 Jul 2025 19:19:54 +0200 Mike Becker simplify how pre-defined shader IDs work changeset | files
Fri, 25 Jul 2025 18:58:50 +0200 Mike Becker prevent attempts to load a shader again that already failed before changeset | files
Fri, 25 Jul 2025 18:54:51 +0200 Mike Becker fix broken nullptr handling in asc_shader_use() - fixes #696 changeset | files
(0) -100 -30 -10 -3 +3 +10 +30 tip

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