Sun, 06 Jul 2025 18:45:47 +0200
remove test behavior for score counter
test/snake/snake.c | file | annotate | diff | comparison | revisions |
--- a/test/snake/snake.c Sat Jul 05 23:11:36 2025 +0200 +++ b/test/snake/snake.c Sun Jul 06 18:45:47 2025 +0200 @@ -105,16 +105,6 @@ asc_ui_add_node(node); } -static void update_score_counter(AscBehavior *behavior) { - AscSceneNode *node = behavior->node; - static unsigned test_score = 0; - test_score += 100; - asc_text_printf(node, "Score: %u", test_score); - if (test_score > 9000) { - asc_behavior_remove(behavior); - } -} - static void create_score_counter(void) { asc_font(ASC_FONT_BOLD, 16); asc_ink_rgb(0, 255, 0); @@ -123,8 +113,6 @@ .x = 10, .y = 10, .text = "Score: 0" ); - // TODO: remove this test behavior - asc_behavior_add(node, .func = update_score_counter, .interval = asc_milliseconds(250)); asc_ui_add_node(node); }