rename parameters of asc_set_rotation()

Sun, 01 Jun 2025 14:33:58 +0200

author
Mike Becker <universe@uap-core.de>
date
Sun, 01 Jun 2025 14:33:58 +0200
changeset 134
42dcc8134a68
parent 133
823626940dc9
child 135
062703d3f5cc

rename parameters of asc_set_rotation()

src/ascension/scene_node.h file | annotate | diff | comparison | revisions
--- a/src/ascension/scene_node.h	Sun Jun 01 14:28:30 2025 +0200
+++ b/src/ascension/scene_node.h	Sun Jun 01 14:33:58 2025 +0200
@@ -200,10 +200,10 @@
     return asc_vec2i_new(node->position.x, node->position.y);
 }
 
-ASC_TRANFORM_FUNC void asc_set_rotation(AscSceneNode *node, float x, float y, float z) {
-    node->rotation.x = x;
-    node->rotation.y = y;
-    node->rotation.z = z;
+ASC_TRANFORM_FUNC void asc_set_rotation(AscSceneNode *node, float pitch, float yaw, float roll) {
+    node->rotation.pitch = pitch;
+    node->rotation.yaw = yaw;
+    node->rotation.roll = roll;
     asc_clear_flag(node->flags, ASC_SCENE_NODE_CUSTOM_TRANSFORM);
     asc_node_update_transform(node);
 }

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