changelog
- Thu, 03 Jul 2025 23:01:52 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 03 Jul 2025 23:01:52 +0200] rev 176
- add asc_behavior_remove()
- Wed, 02 Jul 2025 23:55:50 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 02 Jul 2025 23:55:50 +0200] rev 175
- improve macros in datatypes.h - fixes #692
- Wed, 02 Jul 2025 23:21:17 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 02 Jul 2025 23:21:17 +0200] rev 174
- resolve TODOs regarding input.h
a) mouse position must be integer, because it can be negative (though rarely)
b) we should not trade "access complexity" for space in the scancodes array
- Tue, 01 Jul 2025 20:28:49 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 01 Jul 2025 20:28:49 +0200] rev 173
- add ellipsis shader - resolves #385
- Tue, 01 Jul 2025 00:00:50 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 01 Jul 2025 00:00:50 +0200] rev 172
- fix typo in struct name
- Mon, 30 Jun 2025 23:59:30 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 30 Jun 2025 23:59:30 +0200] rev 171
- create prototype for creating ellipsis
- Fri, 27 Jun 2025 22:30:17 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 27 Jun 2025 22:30:17 +0200] rev 170
- optimize asc_col_itof()
- Thu, 26 Jun 2025 21:43:22 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 26 Jun 2025 21:43:22 +0200] rev 169
- improve "polymorphic" typing of shaders
- Wed, 25 Jun 2025 21:58:44 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 25 Jun 2025 21:58:44 +0200] rev 168
- add abstractions that allow removing dependencies to glew.h
- Tue, 24 Jun 2025 20:21:38 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 24 Jun 2025 20:21:38 +0200] rev 167
- add functions to upload common uniforms
- Tue, 24 Jun 2025 20:09:47 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 24 Jun 2025 20:09:47 +0200] rev 166
- update make dependencies
- Mon, 23 Jun 2025 21:07:31 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 23 Jun 2025 21:07:31 +0200] rev 165
- add frame_rate and frame_factor to context
fixes #685
- Mon, 23 Jun 2025 20:38:21 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 23 Jun 2025 20:38:21 +0200] rev 164
- add TODO for reducing size of AscInput
- Sun, 22 Jun 2025 11:36:37 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 22 Jun 2025 11:36:37 +0200] rev 163
- change NULL-safety for shaders s.t. errors are reported only once per shader
relates to #690
- Sun, 22 Jun 2025 11:15:53 +0200
- by Mike Becker <universe@uap-core.de> [Sun, 22 Jun 2025 11:15:53 +0200] rev 162
- improve NULL-safety - fixes #690
- Sat, 21 Jun 2025 22:10:54 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 21 Jun 2025 22:10:54 +0200] rev 161
- fix segfault when a shader does not compile
relates to #690