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src/shader.c
Thu, 20 Mar 2025 20:36:09 +0100
Mike Becker
auto-extend buffer when loading shader code
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Wed, 19 Mar 2025 22:43:37 +0100
Mike Becker
go back to reading shader code from files
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Tue, 18 Mar 2025 22:43:31 +0100
Mike Becker
prepare code for embedding shader sources with c23 #embed
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Tue, 09 Apr 2024 21:18:52 +0200
Mike Becker
add texture.h
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Tue, 26 Mar 2024 20:37:21 +0100
Mike Becker
create own compilation unit for GL context - fixes shader not being created per context
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Thu, 21 Mar 2024 22:23:00 +0100
Mike Becker
add correct interleaving of opaque and transparent sprites
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Thu, 21 Mar 2024 20:48:18 +0100
Mike Becker
rename font shader to generic sprite shader
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Wed, 15 Nov 2023 22:51:40 +0100
Mike Becker
add text rendering and demo FPS counter
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Wed, 08 Nov 2023 23:17:07 +0100
Mike Becker
add shader loading and unloading
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