Sat, 03 May 2025 14:30:56 +0200 |
Mike Becker |
bring back error.h to reduce compile dependencies
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Thu, 24 Apr 2025 19:53:40 +0200 |
Mike Becker |
in preparation of more scenes, bring back AscScene struct
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Wed, 23 Apr 2025 23:43:45 +0200 |
Mike Becker |
apply new logging macros
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Tue, 22 Apr 2025 19:36:27 +0200 |
Mike Becker |
improve error.c functions
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Mon, 21 Apr 2025 17:27:33 +0200 |
Mike Becker |
use refcounted objects for textures instead of pass-by-value int structs
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Sun, 20 Apr 2025 15:41:16 +0200 |
Mike Becker |
add support for 2d textures in sprite shader - fixes #386
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Sat, 19 Apr 2025 15:06:24 +0200 |
Mike Becker |
make asset paths configurable
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Sat, 19 Apr 2025 13:00:32 +0200 |
Mike Becker |
fix debug output
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Tue, 09 Apr 2024 21:18:52 +0200 |
Mike Becker |
add texture.h
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