11 months ago |
Mike Becker |
add texture.h
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11 months ago |
Mike Becker |
cleanup includes
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11 months ago |
Mike Becker |
create new UI subdir
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11 months ago |
Mike Becker |
create own compilation unit for GL context - fixes shader not being created per context
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11 months ago |
Mike Becker |
add camera and render groups
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12 months ago |
Mike Becker |
add transformation matrix
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13 months ago |
Mike Becker |
bring first scene graph to live
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14 months ago |
Mike Becker |
add first draft of a scene graph structure
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15 months ago |
Mike Becker |
add text rendering and demo FPS counter
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16 months ago |
Mike Becker |
add shader loading and unloading
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16 months ago |
Mike Becker |
add font management
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16 months ago |
Mike Becker |
improve code structure
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16 months ago |
Mike Becker |
move window related stuff to its own unit
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16 months ago |
Mike Becker |
add datatypes.h
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17 months ago |
Mike Becker |
initial commit
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