update viewports of cameras before executing behaviors, so that the new viewport information is available in the behavior functions

fix incorrect file/line information when catching GL errors

start giving the game code more structure

add show/hide functions for scene nodes

add macro to toggle flags

remove AscWindowSettings struct

remove the asc_col4i datatype in favor of a unified asc_color type

fix wrong text length stored in asc_text_printf()

update compilation dependencies

upgrade to SDL 3

add missing documentation for some rectangle creation parameters

fix that the origin was not applied in asc_rectangle_set_bounds()

remove "bounds" creation argument for rectangles

remove TODO about queuing movement commands

(0) -100 -14 tip

mercurial