changelog
- Sat, 02 Aug 2025 15:45:43 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 02 Aug 2025 15:45:43 +0200] rev 243
- fix that using mipmap filtering did not generate the necessary mipmaps
- Sat, 02 Aug 2025 15:19:06 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 02 Aug 2025 15:19:06 +0200] rev 242
- add player colors
- Sat, 02 Aug 2025 14:58:30 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 02 Aug 2025 14:58:30 +0200] rev 241
- add null safety in case a sprite is created without texture parameters
- Sat, 02 Aug 2025 13:20:51 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 02 Aug 2025 13:20:51 +0200] rev 240
- redesign game field and make it larger (and the player faster)