changelog
- Sat, 19 Jul 2025 21:29:10 +0200
- by Mike Becker <universe@uap-core.de> [Sat, 19 Jul 2025 21:29:10 +0200] rev 215
- use new point-of-origin for 2d primitives
- Fri, 18 Jul 2025 18:01:41 +0200
- by Mike Becker <universe@uap-core.de> [Fri, 18 Jul 2025 18:01:41 +0200] rev 214
- remove global active font and color (also fixes #693)
- Thu, 17 Jul 2025 20:26:39 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 17 Jul 2025 20:26:39 +0200] rev 213
- add a tiled game field
- Thu, 17 Jul 2025 20:15:56 +0200
- by Mike Becker <universe@uap-core.de> [Thu, 17 Jul 2025 20:15:56 +0200] rev 212
- fix wrong allocation sizes when allocating the shader info structs