Sun, 13 Jul 2025 15:09:04 +0200 Mike Becker rework how transformations work to allow rotations around a point of origin file | diff | annotate
Sat, 12 Jul 2025 23:05:43 +0200 Mike Becker add rotation functions, but rotation with special point of origin is still broken file | diff | annotate
Tue, 08 Jul 2025 17:45:33 +0200 Mike Becker remove functions that construct a transform from position/rotation/scale file | diff | annotate
Mon, 07 Jul 2025 22:51:06 +0200 Mike Becker remove separate vectors for position, rotation, scale from scene node file | diff | annotate
Tue, 01 Jul 2025 20:28:49 +0200 Mike Becker add ellipsis shader - resolves #385 file | diff | annotate
Fri, 30 May 2025 19:37:23 +0200 Mike Becker add 2D affine transformations file | diff | annotate
Tue, 20 May 2025 19:29:20 +0200 Mike Becker remove GCC attributes which are rarely helpful - resolves #663 file | diff | annotate
Sat, 03 May 2025 13:49:24 +0200 Mike Becker improve datatypes file | diff | annotate
Thu, 28 Mar 2024 23:30:21 +0100 Mike Becker simplify how transforms work file | diff | annotate
Mon, 04 Mar 2024 21:16:46 +0100 Mike Becker add transformation matrix file | diff | annotate
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