Mercurial
>
hg
>
ascension
/ file revisions
Search:
summary
shortlog
changelog
graph
tags
bookmarks
branches
files
help
file
revisions
annotate
diff
comparison
rss
src/primitives.c
Sat, 03 May 2025 14:30:56 +0200
Mike Becker
bring back error.h to reduce compile dependencies
file
|
diff
|
annotate
Thu, 24 Apr 2025 19:53:40 +0200
Mike Becker
in preparation of more scenes, bring back AscScene struct
file
|
diff
|
annotate
Sat, 19 Apr 2025 11:42:53 +0200
Mike Becker
add generic mesh draw function and move sprite draw function to separate unit
file
|
diff
|
annotate
Fri, 18 Apr 2025 20:13:01 +0200
Mike Becker
create catch-all util for GL errors + refactors mesh creation
file
|
diff
|
annotate
Thu, 18 Apr 2024 22:53:55 +0200
Mike Becker
consistently refer to windows by ID - fixes #381
file
|
diff
|
annotate
Thu, 18 Apr 2024 21:53:53 +0200
Mike Becker
make use of the asc_window_active macro
file
|
diff
|
annotate
Tue, 26 Mar 2024 20:37:21 +0100
Mike Becker
create own compilation unit for GL context - fixes shader not being created per context
file
|
diff
|
annotate
Wed, 15 Nov 2023 22:51:40 +0100
Mike Becker
add text rendering and demo FPS counter
file
|
diff
|
annotate
|
base
(0)
tip