changelog
- Wed, 10 Apr 2024 19:31:26 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 10 Apr 2024 19:31:26 +0200] rev 55
- make hidden flag a general attribute of nodes
- Wed, 10 Apr 2024 19:29:09 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 10 Apr 2024 19:29:09 +0200] rev 54
- remove check for alpha == zero because that will almost never happen
- Wed, 10 Apr 2024 19:24:39 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 10 Apr 2024 19:24:39 +0200] rev 53
- fix illegally skipping geometry update of text node
the reason is that the scene will not try again to update the node when it is just unhidden
- Wed, 10 Apr 2024 19:20:44 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 10 Apr 2024 19:20:44 +0200] rev 52
- use new scale2d function in text update
- Wed, 10 Apr 2024 19:16:26 +0200
- by Mike Becker <universe@uap-core.de> [Wed, 10 Apr 2024 19:16:26 +0200] rev 51
- fix scale not initialized to 1
- Tue, 09 Apr 2024 21:18:52 +0200
- by Mike Becker <universe@uap-core.de> [Tue, 09 Apr 2024 21:18:52 +0200] rev 50
- add texture.h
- Mon, 01 Apr 2024 19:44:00 +0200
- by Mike Becker <universe@uap-core.de> [Mon, 01 Apr 2024 19:44:00 +0200] rev 49
- cleanup includes