Tue, 05 Aug 2025 16:53:25 +0200 Mike Becker add missing documentation for some rectangle creation parameters file | diff | annotate
Tue, 05 Aug 2025 16:45:14 +0200 Mike Becker remove "bounds" creation argument for rectangles file | diff | annotate
Sat, 02 Aug 2025 21:43:39 +0200 Mike Becker add a frame to the main scene + implement the necessary asc_rectangle_set_bounds() function file | diff | annotate
Sat, 19 Jul 2025 21:29:10 +0200 Mike Becker use new point-of-origin for 2d primitives file | diff | annotate
Fri, 18 Jul 2025 18:01:41 +0200 Mike Becker remove global active font and color (also fixes #693) file | diff | annotate
Sun, 06 Jul 2025 18:49:44 +0200 Mike Becker rename asc_recti to just asc_rect (there won't be an asc_rectu) file | diff | annotate
Tue, 01 Jul 2025 20:28:49 +0200 Mike Becker add ellipsis shader - resolves #385 file | diff | annotate
Tue, 01 Jul 2025 00:00:50 +0200 Mike Becker fix typo in struct name file | diff | annotate
Mon, 30 Jun 2025 23:59:30 +0200 Mike Becker create prototype for creating ellipsis file | diff | annotate
Tue, 24 Jun 2025 20:21:38 +0200 Mike Becker add functions to upload common uniforms file | diff | annotate
Wed, 18 Jun 2025 23:55:08 +0200 Mike Becker add combination of filled rectangle with a border file | diff | annotate
Tue, 17 Jun 2025 20:11:53 +0200 Mike Becker implement rounded corners file | diff | annotate
Sat, 14 Jun 2025 14:02:16 +0200 Mike Becker adds first basic rectangle shader file | diff | annotate
Tue, 10 Jun 2025 19:29:07 +0200 Mike Becker prepare implementation of primitives file | diff | annotate
Sat, 19 Apr 2025 11:42:53 +0200 Mike Becker add generic mesh draw function and move sprite draw function to separate unit file | diff | annotate | base
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