improve snap-to-grid-movement

snap the movement to the grid

use new point-of-origin for 2d primitives

remove global active font and color (also fixes #693)

add a tiled game field

fix wrong allocation sizes when allocating the shader info structs

fix that empty nodes fail to recalculate world transforms in the scene graph

improve asc_scene_node_allocate_data()

(0) -100 -30 -10 -8 +8 +10 +30 tip

mercurial