changelog
- Wed, 08 Nov 2023 23:17:07 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 08 Nov 2023 23:17:07 +0100] rev 15
- add shader loading and unloading
- Wed, 08 Nov 2023 21:53:43 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 08 Nov 2023 21:53:43 +0100] rev 14
- remove C++ support
- Wed, 08 Nov 2023 21:53:21 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 08 Nov 2023 21:53:21 +0100] rev 13
- use OpenGL 4.0 by default
- Wed, 08 Nov 2023 21:46:29 +0100
- by Mike Becker <universe@uap-core.de> [Wed, 08 Nov 2023 21:46:29 +0100] rev 12
- add projection matrix to AscWindow
- Tue, 07 Nov 2023 21:24:06 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 07 Nov 2023 21:24:06 +0100] rev 11
- add font management
- Tue, 07 Nov 2023 21:13:04 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 07 Nov 2023 21:13:04 +0100] rev 10
- make ASC_MAX_WINDOWS an unsigned literal
- Tue, 07 Nov 2023 20:59:10 +0100
- by Mike Becker <universe@uap-core.de> [Tue, 07 Nov 2023 20:59:10 +0100] rev 9
- use the context flag to quit the application