add player's trace and removes the origin offsets from the game field's tiles

fix missing parenthesis in VEC macros

add a simple struct for the game field that may be extended later

add a frame to the main scene + implement the necessary asc_rectangle_set_bounds() function

fix that using mipmap filtering did not generate the necessary mipmaps

add player colors

(0) -100 -30 -10 -6 +6 +10 tip

mercurial