9 months ago |
Mike Becker |
add texture.h
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9 months ago |
Mike Becker |
create own compilation unit for GL context - fixes shader not being created per context
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9 months ago |
Mike Becker |
add correct interleaving of opaque and transparent sprites
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9 months ago |
Mike Becker |
rename font shader to generic sprite shader
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13 months ago |
Mike Becker |
add text rendering and demo FPS counter
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14 months ago |
Mike Becker |
add shader loading and unloading
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