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implement view matrix in sprite shader
Sat, 19 Apr 2025 12:18:43 +0200
, by Mike Becker
add generic mesh draw function and move sprite draw function to separate unit
Sat, 19 Apr 2025 11:42:53 +0200
, by Mike Becker
create catch-all util for GL errors + refactors mesh creation
Fri, 18 Apr 2025 20:13:01 +0200
, by Mike Becker
some minor improvements
Fri, 18 Apr 2025 19:34:31 +0200
, by Mike Becker
auto-extend buffer when loading shader code
Thu, 20 Mar 2025 20:36:09 +0100
, by Mike Becker
go back to reading shader code from files
Wed, 19 Mar 2025 22:43:37 +0100
, by Mike Becker
prepare code for embedding shader sources with c23 #embed
Tue, 18 Mar 2025 22:43:31 +0100
, by Mike Becker
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