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fix micro fail
Fri, 13 Jun 2025 17:06:10 +0200
, by Mike Becker
consistent naming of structs and their typedefs
Thu, 12 Jun 2025 22:44:49 +0200
, by Mike Becker
do not try to use one distinct render group for each different shader
Wed, 11 Jun 2025 23:38:55 +0200
, by Mike Becker
prepare implementation of primitives
Tue, 10 Jun 2025 19:29:07 +0200
, by Mike Becker
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