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remove stdio include from error.h
Sat, 03 May 2025 14:37:57 +0200
, by Mike Becker
bring back error.h to reduce compile dependencies
Sat, 03 May 2025 14:30:56 +0200
, by Mike Becker
improve datatypes
Sat, 03 May 2025 13:49:24 +0200
, by Mike Becker
fix wrong flags in toolchain.mk files after updating uwproj + add gcc config with extra warnings
Sat, 03 May 2025 13:30:04 +0200
, by Mike Becker
update uwproj
Fri, 02 May 2025 19:27:49 +0200
, by Mike Becker
remove separate depth attribute and use the z-coordinate instead
Thu, 01 May 2025 15:26:01 +0200
, by Mike Becker
add backdrop scene
Tue, 29 Apr 2025 21:51:29 +0200
, by Mike Becker
change asc_scene_init() to also request parameters for camera initialization
Mon, 28 Apr 2025 21:13:01 +0200
, by Mike Becker
add aspect-ration independent rendering
Sun, 27 Apr 2025 15:17:12 +0200
, by Mike Becker
add deploy target for the demo program
Sun, 27 Apr 2025 13:27:27 +0200
, by Mike Becker
fix missing update_transform() call when creating a sprite
Fri, 25 Apr 2025 23:06:23 +0200
, by Mike Becker
add scenes, but they don't draw yet
Fri, 25 Apr 2025 18:38:08 +0200
, by Mike Becker
in preparation of more scenes, bring back AscScene struct
Thu, 24 Apr 2025 19:53:40 +0200
, by Mike Becker
fix scene node flags defined in incorrect header
Thu, 24 Apr 2025 18:41:42 +0200
, by Mike Becker
add memory pool to gl context
Wed, 23 Apr 2025 23:59:34 +0200
, by Mike Becker
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