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do not use different vocabulary (enable/disable vs. pause/unpause) for the behavior's enabled-state
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Thu, 09 Oct 2025 19:22:21 +0200
, by Mike Becker
make behaviors aware of being unpaused
Thu, 09 Oct 2025 19:15:02 +0200
, by Mike Becker
add asc_behavior_find()
Thu, 09 Oct 2025 19:03:32 +0200
, by Mike Becker
use the new kv_list from UCX for the behavior map
Fri, 26 Sep 2025 22:44:42 +0200
, by Mike Becker
move game over text to the UI scene
Sat, 23 Aug 2025 21:01:41 +0200
, by Mike Becker
move the player's life "controller" to a behavior
Fri, 22 Aug 2025 23:27:36 +0200
, by Mike Becker
add random spawn positions
Thu, 21 Aug 2025 22:13:51 +0200
, by Mike Becker
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