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remove unused cx/list.h include
11 months ago
, by Mike Becker
improve implementation of scene graph tree
11 months ago
, by Mike Becker
make AscText immutable when drawing
11 months ago
, by Mike Becker
rename AscTextNode to just AscText
11 months ago
, by Mike Becker
allow NULL argument für asc_text()
11 months ago
, by Mike Becker
don't force the use of CxBuffer in AscTextNode
11 months ago
, by Mike Becker
use new cxBufferReset function
12 months ago
, by Mike Becker
add first draft of a scene graph structure
12 months ago
, by Mike Becker
add pseudo-rule s.t. dry-runs won't fail
12 months ago
, by Mike Becker
improve text node API
13 months ago
, by Mike Becker
fix missing UTF8 support for text rendering
13 months ago
, by Mike Becker
fix text rendering for alpha==0
13 months ago
, by Mike Becker
add text rendering and demo FPS counter
13 months ago
, by Mike Becker
add shader loading and unloading
14 months ago
, by Mike Becker
remove C++ support
14 months ago
, by Mike Becker
use OpenGL 4.0 by default
14 months ago
, by Mike Becker
add projection matrix to AscWindow
14 months ago
, by Mike Becker
add font management
14 months ago
, by Mike Becker
make ASC_MAX_WINDOWS an unsigned literal
14 months ago
, by Mike Becker
use the context flag to quit the application
14 months ago
, by Mike Becker
add script to update make rules
14 months ago
, by Mike Becker
improve code structure
14 months ago
, by Mike Becker
move window related stuff to its own unit
14 months ago
, by Mike Becker
give unions names
14 months ago
, by Mike Becker
add simple color data types
14 months ago
, by Mike Becker
add datatypes.h
14 months ago
, by Mike Becker
fix possible double-invocation of asc_window_destroy_impl()
14 months ago
, by Mike Becker
update uwproj files
14 months ago
, by Mike Becker
initial commit
15 months ago
, by Mike Becker
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