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skip sprite rendering when there are no sprites in the scene
Sat, 19 Apr 2025 19:30:46 +0200
, by Mike Becker
make asset paths configurable
Sat, 19 Apr 2025 15:06:24 +0200
, by Mike Becker
fix debug output
Sat, 19 Apr 2025 13:00:32 +0200
, by Mike Becker
put snake test program into separate directory
Sat, 19 Apr 2025 12:54:49 +0200
, by Mike Becker
implement view matrix in sprite shader
Sat, 19 Apr 2025 12:18:43 +0200
, by Mike Becker
add generic mesh draw function and move sprite draw function to separate unit
Sat, 19 Apr 2025 11:42:53 +0200
, by Mike Becker
create catch-all util for GL errors + refactors mesh creation
Fri, 18 Apr 2025 20:13:01 +0200
, by Mike Becker
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