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use new cxBufferReset function
14 months ago
, by Mike Becker
add first draft of a scene graph structure
14 months ago
, by Mike Becker
add pseudo-rule s.t. dry-runs won't fail
14 months ago
, by Mike Becker
improve text node API
15 months ago
, by Mike Becker
fix missing UTF8 support for text rendering
15 months ago
, by Mike Becker
fix text rendering for alpha==0
15 months ago
, by Mike Becker
add text rendering and demo FPS counter
15 months ago
, by Mike Becker
add shader loading and unloading
15 months ago
, by Mike Becker
remove C++ support
15 months ago
, by Mike Becker
use OpenGL 4.0 by default
15 months ago
, by Mike Becker
add projection matrix to AscWindow
15 months ago
, by Mike Becker
add font management
15 months ago
, by Mike Becker
make ASC_MAX_WINDOWS an unsigned literal
15 months ago
, by Mike Becker
use the context flag to quit the application
15 months ago
, by Mike Becker
add script to update make rules
15 months ago
, by Mike Becker
improve code structure
15 months ago
, by Mike Becker
move window related stuff to its own unit
15 months ago
, by Mike Becker
give unions names
15 months ago
, by Mike Becker
add simple color data types
15 months ago
, by Mike Becker
add datatypes.h
15 months ago
, by Mike Becker
fix possible double-invocation of asc_window_destroy_impl()
15 months ago
, by Mike Becker
update uwproj files
15 months ago
, by Mike Becker
initial commit
16 months ago
, by Mike Becker
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