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further improve names and docu of the uniform location init functions
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Tue, 19 Aug 2025 18:51:46 +0200
, by Mike Becker
improve names of asc_shader_init_uniform... function/macro
Tue, 19 Aug 2025 18:26:20 +0200
, by Mike Becker
behaviors can now be paused while the node is hidden
Tue, 19 Aug 2025 18:23:47 +0200
, by Mike Becker
rename test folder to demo
Tue, 19 Aug 2025 18:05:35 +0200
, by Mike Becker
convert behavior list to a behavior map
Mon, 18 Aug 2025 23:11:50 +0200
, by Mike Becker
add simple game over screen
Sat, 16 Aug 2025 22:59:49 +0200
, by Mike Becker
fix that the window would take a little more than the full height not giving space for potential docks on the desktop
Wed, 13 Aug 2025 23:55:55 +0200
, by Mike Becker
fix that backdrop texture scale was not inverting the ui scale
Wed, 13 Aug 2025 23:49:39 +0200
, by Mike Becker
update viewports of cameras before executing behaviors, so that the new viewport information is available in the behavior functions
Tue, 12 Aug 2025 21:04:59 +0200
, by Mike Becker
fix incorrect file/line information when catching GL errors
Sat, 09 Aug 2025 14:36:39 +0200
, by Mike Becker
start giving the game code more structure
Fri, 08 Aug 2025 20:51:19 +0200
, by Mike Becker
add show/hide functions for scene nodes
Fri, 08 Aug 2025 20:51:14 +0200
, by Mike Becker
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