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prepare node (/ entity) dictionary per scene
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Mon, 06 Apr 2026 21:04:10 +0200
, by Mike Becker
add some docu to scene_node functions
Mon, 06 Apr 2026 20:27:11 +0200
, by Mike Becker
update to recent toolkit version
Sun, 08 Feb 2026 14:47:28 +0100
, by Mike Becker
fix that the text for the counters was not updated every frame
Sun, 01 Feb 2026 14:07:11 +0100
, by Mike Becker
add TODO for improving alignment of text nodes
Sun, 01 Feb 2026 13:58:07 +0100
, by Mike Becker
add counters for draw calls, vertices, trianagles
Sun, 01 Feb 2026 13:52:50 +0100
, by Mike Becker
implement that your own trace kills you
Sun, 25 Jan 2026 19:45:24 +0100
, by Mike Becker
recreate player sprite from scratch and remove all the interpolation noise
Sun, 25 Jan 2026 15:37:23 +0100
, by Mike Becker
add functions to change fullscreen and vsync during runtime
Sun, 25 Jan 2026 14:07:50 +0100
, by Mike Becker
add functions for centering a window on only one axis
Sun, 25 Jan 2026 13:49:49 +0100
, by Mike Becker
compile in C17 mode in debug builds to detect accidental use of C23 features
Sun, 25 Jan 2026 13:18:26 +0100
, by Mike Becker
fix compilation errors introduced by recent UCX update
Sun, 25 Jan 2026 13:18:04 +0100
, by Mike Becker
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