src/util.c

Thu, 21 Aug 2025 22:13:51 +0200

author
Mike Becker <universe@uap-core.de>
date
Thu, 21 Aug 2025 22:13:51 +0200
changeset 273
966bfca56b9d
parent 266
a73674e99e62
permissions
-rw-r--r--

add random spawn positions

/*
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS HEADER.
 * Copyright 2025 Mike Becker. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *
 *   1. Redistributions of source code must retain the above copyright
 *      notice, this list of conditions and the following disclaimer.
 *
 *   2. Redistributions in binary form must reproduce the above copyright
 *      notice, this list of conditions and the following disclaimer in the
 *      documentation and/or other materials provided with the distribution.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 */

#include "ascension/util.h"

#include <cx/printf.h>
#include <SDL3/SDL_stdinc.h>

cxmutstr asc_util_gen_name(const char *prefix) {
    static unsigned counter = 0;
    return cx_asprintf("%s_gen%u", prefix, ++counter);
}

void asc_util_seed_rand(uint64_t seed) {
    SDL_srand(seed);
}

uint32_t asc_util_rand(uint32_t n) {
    if (n > INT32_MAX) {
        // TODO: this probably uses quality of the generated numbers
        return SDL_rand_bits() % n;
    } else {
        return SDL_rand((int32_t) n);
    }
}

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