Sun, 08 Jun 2025 14:58:19 +0200
refactor shader management - resolves #684
<?xml version="1.0" encoding="UTF-8"?> <project xmlns="http://unixwork.de/uwproj" version="0.3"> <config> <var name="SRCDIR" exec="true">pwd</var> </config> <dependency> <lang>c</lang> <make>srcdir=$SRCDIR</make> <ldflags>-lm</ldflags> </dependency> <dependency name="ucx"> <test>check_lib ucx cx/common.h</test> <ldflags>-lucx</ldflags> </dependency> <dependency name="sdl2"> <pkgconfig>sdl2</pkgconfig> </dependency> <dependency name="sdl2_ttf"> <pkgconfig>SDL2_ttf</pkgconfig> </dependency> <dependency name="sdl2_image"> <pkgconfig>SDL2_image</pkgconfig> </dependency> <dependency name="glew"> <pkgconfig>glew</pkgconfig> </dependency> <dependency name="asan" toolchain="gnuc"> <cflags>-fsanitize=address</cflags> <ldflags>-fsanitize=address</ldflags> </dependency> <target> <feature name="asan"> <desc>Enable address sanitization.</desc> <dependencies>asan</dependencies> </feature> <dependencies>ucx,sdl2,sdl2_ttf,sdl2_image,glew</dependencies> </target> </project>