--- a/src/sprite.c Tue Aug 19 18:23:47 2025 +0200 +++ b/src/sprite.c Tue Aug 19 18:26:20 2025 +0200 @@ -41,7 +41,7 @@ } AscSpriteShader; static void asc_sprite_shader_init(AscShaderProgram *p, cx_attr_unused int flags) { - asc_shader_init_uniform_loc_nice(p, AscSpriteShader, tex); + asc_shader_init_uniform_by_name(p, AscSpriteShader, tex); } static AscShaderProgram *asc_sprite_shader_create(int rect) {