--- a/src/ascension/2d/sprite.h Sat May 10 15:42:56 2025 +0200 +++ b/src/ascension/2d/sprite.h Sat May 10 18:51:45 2025 +0200 @@ -29,10 +29,12 @@ #define ASCENSION_SPRITE_H #include "../scene_node.h" +#include "../mesh.h" #include "../texture.h" typedef struct AscSprite { AscSceneNode data; + AscMesh mesh; AscTexture *texture; } AscSprite;